Case study · flagship product
ZapInto
A trivia game crossed with a strategy map: answer questions, claim hexagonal territory, defend it. Designed, built, and operated end-to-end by the studio.
Nº 01 The ledger
- Status
- Live · zapinto.com
- Hosting
- Vercel
- Data layer
- Supabase
- Auth
- Clerk
- Consent
- CookieYes
- Model
- Free tier + Zap+ subscription
- Content
- 20 categories → subcategories → ZapCores → thousands of ZapStacks
Nº 02 What it is
Three ways to play, one map to conquer.
ZapStack is the calm mode: untimed, topic-specific quiz sets, thousands of them, curated across a taxonomy that runs from 20 top categories down through subcategories and ZapCores. ZapRush is the loud mode: sixty seconds, as many correct answers as you can land. Arena is the reason people stay: a shared hexagonal map where correct answers claim territory and wrong ones lose it.
A free tier gives full access to gameplay; Zap+ removes ads and unlocks extra rush attempts. Ads, subscriptions, and entitlements all live in the same product without stepping on each other.
Nº 03 The hard parts
Why we grade it 10/10.
Content at scale
An agentic pipeline generates, fact-checks, difficulty-grades, and QAs the question base. Thousands of curated sets stay coherent because the taxonomy holds: category → subcategory → ZapCore → ZapStack.
Game systems
Hex-map territory with claim-and-defend mechanics, leaderboards, and anti-abuse: competitive state that has to feel instant and fair at the same time.
Business layer
Free tier with ads, Zap+ subscription, entitlements, billing edge cases. Monetization that doesn’t poison the game.
Compliance
GDPR, consumer law, cookie consent, a bilingual legal layer: a Romanian company operating a global, English-first product, done by the book.
Our own grade
Difficulty: 10/10. The hardest thing we’ve shipped, and the best argument we have.